November Update


Hey, Birdie Birds!

I want to start off positive by saying that we got 157 views and 12 downloads since June 2019. I know it may not seem like a lot but, it's a good start being that it is my first game. After developing the game for over 2 years and finally releasing a prototype it looks like my hard work is paying off. Here are some of the things I've updated:

  • New font
  • something new in the Resident Space
  • New side quest
  • dialogue clean up
  • new cutscene
  • when opening up the game it automatically goes into fullscreen
  • remove a skill from Yi and one of the bosses

With that being said, there's a views/download ratio gap that I want to make even or at least close the gap. I wanted to improve the chances of people downloading my game so, I looked up what makes a "bad" RPG Maker game and the first time I notice that the font is what people care about. So, I recently updated the font, I wasn't going to do that until we got out of the prototype stage. Since, I can't get out of the prototype stage until I have feedback that everything is good to go, knowing that people won't touch it because of the font is kinda disheartening. So I looked up some fonts and decided on this:

If you have seen my recent update video on youtube you would have seen that the background was transparent and didn't match the rest of the menus. I found a way to correct that and now it's the same as the others.

I've decided to put the updates on a  schedule, so on the 23rd of every other month, there will be an update.

Thank you for reading!

-Rail

Files

AOYv.0.0.2Win.zip 807 MB
Nov 23, 2019
AOYv.0.0.2 Mac.zip 943 MB
Nov 23, 2019

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